
You’ll be forced to sit through unnecessary loading screens and painstakingly learn the ins and outs of what hub lives on what planet - it loses a good deal of its charm, and abandons the more casual feel that defined these games. The Skywalker Saga will be exaggerating that once more by adding extra hubs, new planets to explore, and a whole expansive galaxy. The Force Awakens had five hubs - that’s four too many. However, the desperation to one-up the previous Lego game resulted in TT Games getting a little self-indulgent. You didn’t have to fly all over the galaxy. While there was a sprawling open world to explore, there was still the main area you could go to for everything of importance - the character creator, levels, red bricks, and the shop. They kept the intuitive hub at the center. However, the open-world games - be it Marvel or DC - had something in common. RELATED: Star Wars: Visions Makes Me Want The Games To Go Beyond Canon Again It shook up the formula by expanding into the open-world genre with the entirety of Gotham ready to explore like a PG Arkham City. They were getting bigger and bigger, something arguably started by Lego Batman 2. Suddenly, every single Lego game aimed to up the stakes from the last.

It was succeeded as the hub of the Lego games by the sequel’s Mos Eisley Cantina, Marvel’s Helicarrier, Batman’s Batcave, and Indiana Jones’ university.

It was the spot for everything you needed, and simplicity worked in its favour, despite stemming from such a mediocre film. It was also iconic because, in the original Star Wars Lego game, we went back there time and time again. It’s where Obi-Wan Kenobi went for a cup of joe in Star Wars: Attack of the Clones.

Coco Town is home to Dexter’s Diner, a ‘50s-esque bistro nestled in the underbelly of Coruscant.
